Order - 20
Game - Time Crisis (1997)
Platform Played On - PlayStation 2
Start Date - 21/07/2011 - 18:00
End Date - 21/07/2011 - 18:29
Time Taken - 00:29:54 (0 hours 29 minutes 54 seconds)
Saves - 0
Deaths - 6
Rating Out of 10 - 7
Difficulty Rating Out of 10 - 7
Your Worst Enemy - Overlooking thrown grenades
Settings - Easy, controller
Definition of Completion - Play the main game. Defeat the bosses, rescue Rachel and escape. Wait for ‘The End’ screen after skippable credits and after score.
Interruptions/breaks - None
Completed Before? - Yes
First Death - Stage 2 Area 1, killed by red enemy on platform after trying to outsmart him.
Lives at Start - 9
Lives at End - 3
Most Enjoyable Area/level - Stage 2
Least Enjoyable Area/level - Stage 3, Area 1
Notes - I ran out of time looking through my stupid phone for its camera settings (which ended up being in applications for some stupid reason) that I didn’t capture the endscreen in time. So I played again and captured it then. I’ve noticed that game works like a clock, you’ve just got to know when the enemies are programmed to appear and fire. Lost 3 or 4 lives on the last boss. Really fun to play, glad I can complete it now.
State when Playing - Upset stomach
[Post-run note: I regret my decision to replay the game to acquire the endscreen, as the information it provides does not relate to the log’s (being different runs.) I should have re-recorded the new completion of the game for the log.]
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